2nd June, 2012
Gravity Rush promised to be one of the best games for PS Vita before the release of the console, but after that time has passed and both the console and the game have been released, the view on it has changed dramatically.
Controls the severity:
In Gravity Rush find a pretty good story, complete and wild, where magic, mystery and action combine to form a fun game and very difficult to play. On the one hand we can say that the presentation is good, like its history, however, though it is a different and original title is not what many expect to find inside.
The story begins with Kat our little protagonist who fall into the world of memory and the ability to alter gravity thanks to the advice of a small cat named Dusty. We must accept this premise to find fun in the game; it may seem a bit hollow and meaningless.
Fly, jump and levitate:
Gravity Rush offers something that can be fun: control gravity. However, just as it would in reality the game is very difficult to achieve. The dual-stick portable console PS Vita intended to help us control this weightlessness but the truth is that even the most skilled of players is a challenge.
Attack enemies from the sky, use special abilities and collect diamonds to make improvements to our character are basically all we do. Of course this is not bad, but we think a lack of content makes the game rather slow and monotonous.
House and texture:
The camera moves in the game are very fast and accurate this is because the views are constantly changing depending on our place in space which can now be any thanks to the power of weightlessness.
As for settings, characters and other elements they have been designed with great detail moderated. Being a Vita PS game it has good textures and animations but we can always find an error or bug while playing.
Gravity Rush to PS Vita:
Gravity Rush is not the spectacular title that we expected to see in PS Vita, but its originality and good story make you earn a place within the recommended titles for the Sony handheld console.
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